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Reshade download
Reshade download










reshade download

Added render buffer creation in OpenGL for "reshade::api::resource_type::surface" and fixed automatic mipmap levels.Added support for creating resource views with a default resource view description (which will create a view encompassing the entire resource).Added "create_swapchain" add-on event in OpenGL (called during "wglSetPixelFormat").Added support for "#pragma reshade showfps" and "#pragma reshade showclock" directives again.Added special behavior when calling "reshade::api::effect_runtime::render_effects" with no render target view: This now effectively disables effect rendering done by ReShade altogether, which can be useful if doing that manually via calls to "reshade::api::effect_runtime::render_technique".Added "dot" intrinsic overload that accepts scalars to ReShade FX.Fixed missing value conversion for some D3D9 dynamic states.

reshade download

Fixed 32-bit value count for push constants in D3D9 add-on events.Fixed push descriptor bindings in OpenGL add-on events.Fixed GPU timestamp queries returning invalid results sometimes in D3D10/11.Fixed preset shortcut keys in config getting duplicated with each load.

#Reshade download code

  • Fixed code editor colorization for preprocessor directives with spaces in them.
  • Fixed open code editors for included files not updating after effect reload.
  • Fixed technique context menu not working for techniques with "enabled" annotation.
  • Fixed add-on information missing in overlay when file version info is not using default translation.
  • Fixed line numbers preprocessor generates for lines directly following an include statement.
  • Fixed preprocessor ignoring multiple pragma directives.
  • Fixed preprocessor crash if encountering end of file in a preprocessor statement.
  • reshade download

    Fixed whitespace in macro definition ending up in replacement text.Fixed shader interface matching when system value semantic contains a trailing zero.Fixed effects declaring the same texture semantic multiple times failing to compile in D3D9.Fixed screen not updating in RPCS3 when using certain add-ons.Fixed ReShade not showing up in some D3D11 VR games.Fixed duplicated input in some games (e.g.Changed preprocessor to concatenate in macros without expanding arguments (to follow behavior of the C preprocessor).Changed technique ordering to keep the declaration order specified within an effect file.Changed technique search in overlay to include effect file name in filtering.Added global alpha support in VR and increased overlay window resolution.Added option for stats overlays (clock, FPS, frametime) to only show while main overlay is open (filled out checkbox).Added error coloring to file list in technique context menu for effects that failed to compile.Added error tooltip to file list in technique context menu.Added preprocessor support for backslash at end of line to skip to the next.Added preprocessor support for variadic macros.Added optional add-on initialization entry points: Add-ons can now export a "AddonInit" and/or "AddonUninit" function, which ReShade will call after loading/before unloading, to allow for more complicated code than valid inside DLLMain.Added error message to overlay when there were errors loading some add-ons.Added " ForceDefaultRefreshRate" global config option.












    Reshade download